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Visual tft 4.6.1
Visual tft 4.6.1




5.2 Laminar Cortical Models: LAMINART, cARTWORD, LIST PARSE, SMART.5.1 Realization of ART Principles in Laminar Cortical Circuits.4.13.2 Learning of fuzzy IF-THEN rules by a self-organizing production system.4.13.1 Memory consolidation and medial temporal amnesia.4.13 Memory Consolidation and the Emergence of Rules: Direct Access to Globally Best Match.4.12.3 Minimax learning via match tracking: Learning the most general predictive categories.4.12.2 Vigilance is computed in the orienting system.4.12.1 Vigilance controls whether concrete or general categories are learned.4.12 Vigilance Regulates the Content of Conscious Experiences: Exemplars and Prototypes.4.11.3 Medium-term memory: Habituative transmitter gates in nonstationary hypothesis testing.4.11.2 Novelty-sensitive nonspecific arousal: Novel events are arousing.4.11.1 Complementary attentional and orienting systems.4.11 Mismatch-activated Nonspecific Arousal Regulates Reset and Search.4.10 Mixing Unsupervised with Supervised Learning.

visual tft 4.6.1

4.9 Resonance Links Intentional and Attentional Information Processing to Learning.4.8.2 Order-preserving limit cycles and synchronous oscillations.4.8.1 Resonant synthesis of complementary categories and distributed feature patterns.

visual tft 4.6.1

  • 4.8 Synchronous binding of Feature Patterns and Categories during Conscious Resonances.
  • 4.7 ART Reset, Search, and Hypothesis Testing Cycle.
  • 4.6 Complementary Attention and Orienting Systems: Expected vs.
  • 4.5 Imagining, Planning, and Hallucinations: Prediction without Action.
  • 4.4.4 Mathematical form of the ART Matching Rule.
  • 4.4.3 Data support for the ART Matching Rule.
  • 4.4.2 Noise-saturation dilemma: Shunting on-center off-surround networks.
  • 4.4.1 Attention obeys the ART Matching Rule.
  • 4.4 ART Matching Rule and Biased Competition: Top-down, Modulatory On-Center, Off-Surround Network.
  • 4.3 Linking Brain to Behavior: All Conscious States are Resonant States.
  • 4.2.2 Learning of attended critical feature patterns.
  • 4.2 Learning, Expectation, Attention, and Intention.
  • 4.1.4 Spatially-invariant recognition vs.
  • 4.1.3 Why procedural memories are not conscious.
  • 4.1.2 Controlling a changing body: Inhibitory matching and mismatch learning.
  • 4.1.1 Learning to be an expert in a changing world: Excitatory matching and match learning.
  • visual tft 4.6.1

  • 4.1 Learning and Prediction by Complementary Cortical Streams for Recognition and Action.
  • 3 Applications in Engineering and Technology.
  • 2.4 LTM: Gated Steepest Descent Learning.
  • 2.3 MTM: Habituative Transmitter Gates and Depressing Synapses.
  • 2.2 STM: Neuronal Activation in Additive and Shunting On-Center Off-Surround Networks.
  • 2.1 Equations for short-term memory, medium-term memory, and long-term memory.
  • 1.2 Equations, Modules, Modal Architectures, and Complementary Processing Streams.
  • 1.1 The Stability-Plasticity Dilemma and Rapid Learning Throughout Life.





  • Visual tft 4.6.1